LIVE
Phase 1
Demo
Core mechanics in the browser: drive cars, switch lights, loot items, test basic combat and controls.
Tip: press the blue “Fullscreen” button in the demo to access the full UI.
- WebGL build on site
- Controls & basic UI
- Performance tweaks ongoing
NEXT
Phase 2
Multiplayer
Online sessions with host/join, session list, and stable connections to support real-time chases and escapes.
- Session browser & quick-play
- Sync cars, players, pickups
- Lag/cheat-resistant core
PLANNED
Phase 3
User Accounts
Player profiles for progress and preferences, with simple authentication and basic account security.
- Sign-up / login
- Profile, inventory basics
- Privacy & security hygiene
PLANNED
Phase 4
Game Modes
Structured PvP/PvE experiences built on the stable multiplayer layer.
- Chase/Escape
- Loot-rush
- Team vs Team experiments
ONGOING
Phase 5
Monthly Patches
Regular updates with balance tweaks, QoL, bug fixes, and new content drops.
- Patch notes on site
- Performance & netcode improvements
- Content refreshes