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Sjufty — Launch Plan
Play Demo

Launching Sjufty

This is the public roadmap. We’re rolling out features step-by-step so you can try things early and help us shape the game.

LIVE Phase 1

Demo

Core mechanics in the browser: drive cars, switch lights, loot items, test basic combat and controls.
Tip: press the blue “Fullscreen” button in the demo to access the full UI.

  • WebGL build on site
  • Controls & basic UI
  • Performance tweaks ongoing
NEXT Phase 2

Multiplayer

Online sessions with host/join, session list, and stable connections to support real-time chases and escapes.

  • Session browser & quick-play
  • Sync cars, players, pickups
  • Lag/cheat-resistant core
PLANNED Phase 3

User Accounts

Player profiles for progress and preferences, with simple authentication and basic account security.

  • Sign-up / login
  • Profile, inventory basics
  • Privacy & security hygiene
PLANNED Phase 4

Game Modes

Structured PvP/PvE experiences built on the stable multiplayer layer.

  • Chase/Escape
  • Loot-rush
  • Team vs Team experiments
ONGOING Phase 5

Monthly Patches

Regular updates with balance tweaks, QoL, bug fixes, and new content drops.

  • Patch notes on site
  • Performance & netcode improvements
  • Content refreshes